Mulptiple Worlds!!!






We now have multiple worlds on our server. 

Do /warp Atlantis to get to our adventure world Atlantis.

Our main spawn is in Godland, our survival world. Just do /warp Godland or /warp Spawn. To get to a random wilderness do /warp North , /warp South , /warp East , or /warp West

To get to Oreland and mine and make money do /warp Oreland

Oldland has all of our kingdoms with protected plots. You can do /warp Asmodeos to get to the Kingdom of Ice, /warp DK to get to Diabolic Kingdom, Kingdom of Mischief, /warp Thanenile Kingdom of peace, /warp Lymewood the Kingdom of Nature, and /warp Kingdom for Shawn’s Kingdom. We have more kingdoms being worked on so stay tuned!

#MinecraftGods are now Hosting a #Realms Server.

If you wish to be considered for an invite to join, comment to the Facebook Post below with your IGN.

Eden Released

New Eden is not public, join us to test now. IP:
Testing Vanilla 1.8.2pre1
Features: Custom Trading Villagers, Hard Mode, OP ores, Above ground Ocean Monuments, Village Protection at spawn.

Planned Maintenance and Updates 2014-07-16

The server will be on and off this morning as we go through our normal weekly maintenance, and an extended period as we add a few new features which users may enjoy.  Advanced Payroll, Advanced PvP rewards, Advanced Auction House, & Minigames.

Features we will be testing throughout the week:

  1. Advanced Payroll:  for Creators, Moderators, Administrators.   We are coding in a system to automatically pay the server staff  in game money for the time they are online.
    • This system will be tested all week, and bugs can be reported as usual on our bugs page. Bugs Page  Note: can be reported under 1.7.9 or 1.7.10
  2. Advanced PVP rewards:  Paid to kill?  You heard it right, you will now be payed for your kills.
    • This system will be tested all week, and bugs can be reported as usual on our bugs page. Bugs Page  Note: can be reported under 1.7.9 or 1.7.10
  3. Advanced Auction House:  Now easily sell your crafted items to your friends and foe, to earn a bit of wages.  Goods can still be sold via Kingdom Quick Shop, but now will be able to auctioned to other users from our auction house, which is being constructed in Endurance Spawn and Trade.
    • This system will be tested all week, and bugs can be reported as usual on our bugs page. Bugs Page  Note: can be reported under 1.7.9 or 1.7.10
  4. Minigames:  Minigames are returning for testing and we will start construction on a few maps in /warp minigames
    • This system will be tested all week, and bugs can be reported as usual on our bugs page. Bugs Page  Note: can be reported under 1.7.9 or 1.7.10

Server Build and Plugins update.

In our most recent update of bukkit we had to disable “Factions” world and plugin.  In same updates, permissionEX reset all user ranks.  Each rank will be reinstated via counsel by King Shawn as users log back in.

We are sorry for any inconvenience and hope everyone works together to get the issues resolved.

You may also post a bug report for your rank if King Shawn is not available for your playtime, and rank will be reinstated as each bug is posted as quickly as possible.

Post Bug  Include IGN and Rank.

CastleCraft Update

World UPDATE: CastleCraft Alpha v.1.3.24
We have taken this world down as planned and will continue testing on the development server. We want to thank everyone who helped test our In house plugin during it’s alpha phase.

Creators: As scheduled all castles constructed will be saved as schematics and imported into Endurance at the location of your choice, with in reason. The imports will be available via King Shawn from 6th of July through the 9th.



Mojang responds directly to questions about the EULA

Mojang responds directly to questions about the EULA (both current, and future versions), tackling a number of hot topics relating to servers head on. Hopefully, this will answer a number of questions that have been flying around for the last few days!

Owen said:


Let’s get one thing clear: we love it when Minecrafters host servers. Tiny or massive, running vanilla Minecraft or a heavily modded version, we think they’re all great. Playing with friends in persistent worlds is awesome. Everyone knows that.

Over the past week there’s been lots of discussion about Minecraft servers and your right to monetise them. Legally, you are not allowed to make money from our products. There has been one exception to this rule so far – Minecraft videos. We’re about to make a second exception – Minecraft servers.
Hosting servers can be expensive. We want to give community members a way to cover their costs. That said, we don’t want our players to be exploited, or to have a frustrating time unless they pay. The following rules, which may be tweaked at a later date, have been created with those points in mind.

You are allowed to charge players to access your server

So long as the fee is the same for all players, you are allowed to charge for access to your server. You are not allowed to split your playerbase into paying, and non-paying users, nor can you restrict gameplay elements to different tiers of player.

Basically, if you’re charging for access to your server, you are selling a “ticket” and there can only be one type of ticket, no matter how much people are willing to spend.

You are allowed to accept donations

You are allowed to accept donation from your players. You can thank them publicly, or in-game, but can’t give them preferential treatment for donating. You are not allowed to restrict gameplay features in an attempt to make money.

You are allowed to provide in-game advertising or sponsorship opportunities

Running servers can be expensive, with that in mind, you are allowed to put adverts in your Minecraft worlds to help with costs. Used within reason, adverts and sponsorship can be good ways to fund a server.
You are allowed to sell in-game items so long as they don’t affect gameplay
We don’t mind you selling items in game, but they must be purely cosmetic. Pets, hats, and particle effects are OK, but swords, invincibility potions, and man-eating pigs are not. We want all players to be presented with the same gameplay features, whether they decide to pay or not.
There is one exception to this rule – capes! We have a lot of fun making cool capes for extra-special members of our community and Minecon attendees. We’d like to keep them as exclusive as possible. So, yeah, no capes please, for free or otherwise.

You cannot charge real-world cash for in-game currency

We don’t mind you making up currencies which players earn through playing but you are not allowed to sell it for real-world cash. Remember – if the stuff you sell affects gameplay, we’re not cool with it.
Don’t pretend to be us, and provide your customers with loads of info!
If you do decide to monetise your server, you must clearly state that the purchase is not associated with Mojang, declare who the money is going to, and provide a purchase history and contact details. You should also check up on the legality of selling digital items in your specific region.
Thanks for reading!

As I hope you’ve noticed, these rules are making attempts to prevent Minecraft servers becoming “pay-to-win.” We hate the idea of server hosts restricting Minecraft’s features to players who have already bought our game! It seems really mean.

We’re hoping that these rules will give hosts opportunity to continue creating awesome Minecraft worlds, and for our players to enjoy them without worrying about cash.

Have a good day!

CastleCraft has begun.

Yes you heard us right, the contest everyone was talking about, heard about but knew nothing about, it has begun.
Click here for more information.

Follow on our Facebook for updates, suggestions, prizes, votes and more.


uSkyBlock Templates Coming!

We are adding new elements to uSkyBlock Survival. Templates, and alot of them. These are custom designs and have different levels of difficulty.